#more nirnroot
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East of Velyn Harbor in Malabal Tor. Gorgeous song, aesthetically pleasing leaves, in view of a beautiful waterfall. 10/10 Nirnroot.
Are you looking for some more Nirnroot action? Well, I've got good news! I have made a server on Discord for an Elder Scrolls RP! If you're interested, follow this link to get started!
Need a little more info? Happy to help!
What you'll find
- A relatively small community that's working together on building itself.
- An open-world RP with some slice of life along with adventure, and some fun ic criminal activity.
- An open and communication-driven community that supports its fellow members positively.
- A cool system where your character can gain merits to rank up in the group, be able to eventually host your own fronts for the organization, become a DM to host your own little storylines and mini-campaigns, and more.
- Once a week group events hosted every Monday, 7:30PM EST - A moderator team willing to help incorporate characters from other universes into the Elder Scrolls setting, including characters from FFXIV, Invader Zim, and more! - A giant traveling Tamriel with his sentient Nirnroot companion! If you find that this group isn't for you, that's quite alright, and we hope you find a fun Elder Scrolls RP that suits your interests!
#nirnroot#the elder scrolls#elder scrolls online#perfection#perfect#oblivion#more nirnroot#morrowind#looking for rp#looking for roleplay#skyrim#elder scrolls#tesblr
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Is it bad that I kinda have Blackreach memorized
#took me less time to fully explore blackreach than it did to play through the thieves guild questline#friendly reminder too that crimson nirnroot is one of the most potent poisons in the game#also do yourselves a favor and download a mod that lets you plant more items it’s a life saver#skyrim#the elder scrolls#tesblr
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When Serena had placed her hand upon Anistar’s sundial for the first time, the energy within it awoke something dormant within her. This is what allows her to ‘feel’ and ‘hear’ Mega Stones buried beneath the earth, those same Mega Stones that were simple evolution stones before Xerneas and Yveltal’s energies irradiated them and turned them to Mega Stones over time. With their energies running rampant during the Geosenge incident, the number of Mega Stones around the world only ticked up dramatically. Many of the stones are buried beneath the earth, but some can be displaced over time and rise to the surface, in which they will have an ethereal, iridescent shine to them if light is shone upon them. This is how she’s found several stones before; being partially buried but visible enough to where she can see the shine they emit.
Serena herself feels drawn to stones like a magnet, and can hear them resonating if she’s close enough to one. She isn’t aware of anyone else who can ‘hear’ and ‘feel’ Mega Stones in the way she can. It’s a sort of light humming/chiming noise she hears, that only grows stronger and more intense as she draws nearer to it. She can find the stones with a great rate of success and precision every time. This information is something she keeps close to her, though, and doesn’t divulge it to people unless she trusts them and their intentions. It could be bad if the wrong people catch wind of it and try to use her for this power. She doesn’t exactly know why she can do this and what causes it, all she knows is that it started after interacting with the sundial.
In short, the sundial awoke something present in her own aura thanks to Yveltal and Xerneas’ energies bleeding into her aura over the past two decades. This was what manifested her ability to precisely locate stones based on a ‘pull’ she feels, and a noise she herself can hear but rings deaf to others.
#🌹 headcanon.#when she hears them they sound like nirnroot from skyrim. in case u were wondering.#i more than likely have a few more hcs to copy over but this is one of the more important ones!!
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People will never stop buying into this garbage because you can't even make them realize Skyrim is just a box filled with thirty kinds of vendor trash and a new slightly better weapon every fifteen minutes, how can you make them realize that the only reason these games are so unique is because Bethesda actively tried to murder any company making them
HAAAAANK! DON'T PREORDER STARFIELD! YOU KNOW IT'S GONNA BE FULL OF BUGS ON DAY ONE! HANK YOU KNOW THEY CAN'T FILL 1000 PLANETS WITH CONTENT IT'S ALL GONNA BE GENERIC MISSIONS! HAAAAAAANK!!!!!!
#Actually true tho Skyrim is made in a way to treat you like a lab rat with a neurode wired to your brain#Thats why the entire game revolves around systems that render builds and player choice worthless#Who needs Daedric artifacts this Bosmer weapon made of deer nuts and nirnroot does more damage#Skyrim#Bethesda#Elder Scrolls#Star Field#Oblivion was pretty okay but Morrowind is the last time ESO was good#The reason why the modding scene for Skyrim so big is that the unfilling game leaves their little brains seeking pleasure that isnt there#Thats why skyrim braindrainers always end up installing the bimbo mods#Thanks for coming to my tag talk
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Xelzaz Version 1.12.0 - The Dawnguard Update is now live!
Xelzaz Version 1.12.0 - The Dawnguard Update is now live on Nexus and Bethesda.net! Featuring commentary for the entire main quest of Dawnguard, new interactions with followers, new unique model for Xelzaz's Mind of Madness 'reward', Xelzaz's new unique daggers and even a new food item! The update adds over 600 new lines of dialogue! Here are the patch notes:
Xelzaz Version 1.12.0 - The Dawnguard Update
NOTICE: Any characters that are in the process of, or that have completed the Volkihar questline will have Xelzaz abandon them after updating or installing the mod. This will happen even if Xelzaz hasn't been recruited yet, Xelzaz will simply continue on to High Rock on his lonesome. If you wish to have Xelzaz along for the Volkihar questline, please bring him along when you are joining the Vampire Clan for the first time.
This update features commentary for the main quest for the Dawnguard expansion! Other additions include bug and typo fixes, more conversations with Xelzaz, interactions with other followers and new surprise content for players that are able to find it!
Bug Fixes and Typos
Fixed some typos.
Removed disruptive conditions from some dialogues.
Added a 10 minute timer failsafe for Xelzaz finding Varona that ends the scene should he have gotten stuck.
Moved scripts checking for quest stages of Thogra and Lucifer's (Nebarra interactions) quests to a new player alias, to prevent potential script spam from the game thinking Xelzaz is constantly changing locations.
Tweaked the timer on the script forcefully equipping Xelzaz's Scarf should he be wearing his default armor, to prevent him from equipping it during fast travel.
Sinderion's Journal will now be cleared from the list of aliases attached to the Crimson Nirnroot quest, allowing it to be dropped once it is no longer relevant. (This will not work retroactively.)
Added a check that Xelzaz is following in order for him to be able to handover Roovi and the Propylon to Malborn during the Main Quest.
Additions
Added new greet lines.
Added new goodbye lines.
Added a new conversation about master spells at the College of Winterhold.
Added a new conversation relating to Master Sul after reaching 100+ Relationship and having been told a certain story.
Added new unique daggers (Kukri) for Xelzaz.
Added a new unique model for Xelzaz's Banquet Fork, which now may also be used as a weapon. (In saves that already has Xelzaz with the fork, simply leave it in his inventory and greet him until he says "Hm?" and it should swap it to the new model/weapon.)
Added a new food for Xelzaz to cook: "Lava Foot Soup".
Interactions
Added new interactions with Remiel.
Added new interactions with Redcap.
Added new interactions with Lucifer.
Added new interactions with Nebarra.
Added new interactions with Thogra.
Troubleshooting
Added a line on the Roovi debug dialogue script to tell the player if Xelzaz is in a scene or not. (Translators will likely need to update this script: BPUF_TIF_05F1A5E1)
Quest Commentary
Added commentary for the Dawnguard Main Quest line.
Added (more) commentary for 'Discerning the Transmundane'. [See changes further down.]
Changes
Disabled asking Xelzaz to cast Healing Hands on an injured player if they are a vampire.
Gave Xelzaz his own unique version of 'Reanimate Corpse' with conditions preventing him from raising animals. This should stop him from raising fearsome chickens for battle. It will unfortunately also mean that every creature that has the keyword 'animal' will not be raised by Xelzaz, such as trolls and bears. (On existing saves you will need to go toggle this spell back on.)
Added a check to prevent Argonian players from spamming Jel greetings when meeting Xelzaz for the first time for disposition.
Made Xelzaz's comment about being given Frost Resistance increase his disposition towards the player.
Revoiced some old lines.
Altered the journal entry for 'A Lawman's Ambition' to encourage players to spend more time with Xelzaz prior to bringing him to the Hammerfell Gate.
Removed commentary on getting the (Dragon) Elder Scroll from Main Quest commentary. It is now instead located in the commentary for the quest 'Discerning the Transmundane'.
Made it so the persuasion check at the Hammerfell Gate will always succeed if the player has Telvanni Bug Musk applied (in case people have patches nerfing it.)
Altered line about 'Altmer eugenics' to 'Altmer traditions'.
Added a line to the bleedout scrips preventing Xelzaz or the followers he interacts with to comment on each other going down if they are already in a scene. (This was done to prevent, for example, Xelzaz from crying out about Khash being injured way after combat has ended, due to already being in a scene while combat was happening.)
Upon death or when permanently dismissed, Xelzaz's tracker will now be removed from the quest log.
Misc.
Migrated some of the Main Quest commentary to Discerning the Transmundane commentary.
Added failsafes to Remiel-Xelzaz-Redcap Winking Skeever scene
Xelzaz's Saltrice Noodle Bowl's meshes and textures were modified in order to allow the bowl to be reused for more unique foods. Thus the noodles have a new mesh path. This means you must update the AE plugin if you are using it.
Xelzaz AE Plugin 1.12.0
Compatibility
Changed the mesh path for Xelzaz's Saltrice Noodles.
Added hunger and warmth effect to Xelzaz’s Lava Foot Soup.
Fixes
Added Xelzaz's small treats (from Sweets and Such) to the AE treats formlist.
#xelzaz#xelzaz skyrim#remiel#remiel skyrim#nebarra skyrim#nebarra#redcap#redcap skyrim#lucifer skyrim#lucifer#thogra#thogra skyrim#dawnguard#skyrim#the elder scrolls
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Game Theory: Astrid is either dumb AF (as Farkas) or playing 4d chess.
Astrid asks you to hide in the Night Mother's coffin while you spy on Cicero, because 'he'd never think to look in there'. Think about this for more than three seconds and it doesn't make any sense.
Cicero is the keeper. It's his job to tend to the Night Mother, which obviously involves opening her coffin for rituals and such regularly, and presumably Astrid knows this.
This leaves us with a few options: A: Astrid has a brain the size of a flipping Nirnroot (Likely) B: Astrid assumes Cicero is terrible at his job (How dare she??!) C: (My personal favourite) Astrid knows that Cicero will open the coffin, and knows he will blow up in your face, destroying any sympathies you had for him. Then of course she comes in and saves you from him, and you become loyal to her for life. (How convenient)
What she doesn't expect is for you to be named Listener, and Cicero essentially worshipping you, which ruins her plan and ultimately her life.
Thank you for Listening (haha) to my tedtalk
#cicero#skyrim#dark brotherhood#tes#the elder scrolls#analysis#meta#cicero skyrim#astrid skyrim#I'm too far gone
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my favorite skyrim potions recipes
giants toe + creep cluster + wheat = health/carry capacity
salmon roe + nordic barnacle + garlic = the best potion in the game. keep these to sell. health, waterbreathing (nb can be subbed for histcarp or chickens eggs)
dwarven oil + taproot + jazbay grapes = trust me bro
nirnroot + vampire dust + mudcrab chitin = invisible and fun
theres a bynch more im missing
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Hello! You can call me Avery or Ry! I use any pronouns but they/them a bit more. I’m agender, panromantic and asexual
I’m a hellenic polytheist and I adore my lady Asteria and lord Apollon
~☆ Some additional info ☆~
🍮All posts related to the Greek gods are religious and not fandom related.
🍮I’m a Leo-Sun and Capricorn-Rising
🍮I’m willing to do (free) tarot readings on any of my religious blogs through asks
🍮Asks are always open for anything
🍮My favourite colours are yellow and orange
🍮Some of my favourite characters include pompompurin, Navia, Sailor Venus, Lily (vocaloid) & Tim Drake (+way more if you let me ramble)
🍮My favourite game is the elder scrolls online (ps4)
🍮My favourite tv shows include fullmetal alchemist: brotherhood, doctor who & fairy tail
@apollons-laurel @asterias-fallen-star @hekates-torch @artemis-of-the-wild @in-memory-of-mnemosyne @theoi-of-olympus @theoi-of-the-titans @theoi-khthonioi @praise-to-the-theoi @screaming-nirnroot @live-laugh-lovelancestroll
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what do you think little aduri’s first impression of avrusa and sinderion was…
"And this," says Sinderion, leaning with a grin across the shoulder-carriage bench, "is Asplenium regelliam."
The toddler on Avrusa's copious lap stares, cross-eyed and scholarly, at the sprig of green tickling her nose. Then she squishes her face with a thoughtful gurgle.
"Yes, indeed," says Sinderion with utmost solemnity, "it's named for the estimable Chivius Regelliam, whose work has proven invaluable to we who crawl through hedgerows in his wake. Very good."
"Don't listen to him, sprout," says Avrusa, raising her eyebrows. "Never crawled through a hedgerow in his life. I did all the field work." She bounces her new charge, winning a giggle, then peers with mock severity into her face. "What's A. regelliam in the vernacular?"
Little Aduri gives her a rapt look. Then she reaches up to pull Avrusa's lip.
"Ouch," says Avrusa, amused. "Nirnroot, that's right—ouch."
The shoulder-carriage jostles through the City of Gems on bright and crowded streets, bobbing around foot-traffic like a boat. It has windows. Avrusa tries not to look at them. Outside, the city brims with light and noise: the rattle of pushcarts, the sizzle of frying scrib, the shouts of the chairmen bearing them from her father's squalid palace to the rooms they've rented over the market-square. Not cheap. Nor is the chairmen's fee—but the child can't walk, Avrusa reasons, and Sinderion will be two hundred and ninety next week.
And her father, she thinks, bitter as wormwood, has willed the sprout some pocket-change.
Sinderion, replacing the nirnroot in his bottomless bag, looks sidelong at her. Then—with that awkward, punctilious insight of his—he takes her hand.
"I'm all right," Avrusa rasps, then clears her throat. "Will be." She shakes her head, struck with amazed grief—how suddenly it comes and goes, like the gusts of ash that had once rolled through Ald'ruhn. "He used to keep such a clean house. More than clean."
Her mentor's hands had been lively, once: scribbling notes, sketching lectures in the air, flicking her fingers when she held a pestle wrong. Now they tremble with the simple strain of squeezing her hand. "Orderly?"
"Yes." She looks with bewilderment at the toddler—her half-sister, for gods' sake, two hundred years younger than herself. "And he—n'chow, Sinderion, he was older than you. I just don't understand—"
The shoulder-carriage bucks. Avrusa finds herself doing several things at once: clutching the toddler to her chest, cursing, kicking out a leg to keep Sinderion's bag from flying into him. It crunches. The ungrateful old twig cries out and swats her knee. "You harridan, my retort!"
"Bother your retort—"
"My flasks!"
"Were you planning to brew elixirs," demands Avrusa, righting herself, "here in the sedan—"
Aduri giggles again. Sinderion's grin reappears, as it always does, like an ancient light sputtering on. "Funny, are we?"
Avrusa sets the squirming toddler on her knee. The sprout is scrawny, she thinks with a frown. She smells sour, milky; she'd screamed and kicked the maid who, an hour or so ago, had shoved her at Avrusa with a desperate smile. Avrusa had understood them both. Part of her, she thinks, had wanted to kick something, too—had wanted it ever since she set out, across countless leagues and second-guesses, to fetch home a child she hadn't known existed—
The toddler puts her hand in her mouth. "Bah."
"That's right," says Sinderion, the old cellar-dweller. "Species Plantarum is our art's most inviolable text."
Their new pupil takes her hand from her mouth, studies it academically, then puts it back. Something in Avrusa's chest moves.
"Excelsior," she says gruffly, and tickles her sister's skinny ribs. "I'll read you some."
Aduri laughs. The sound is bright and sweet as a nirnroot's chime.
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A lovely, singing nirnroot in the shade of its neighbor sapling! A beautiful choice of locale, on one of the rivers bordering Nimalten in the Rift! 100/10 Nirnroot
Roleplayer seeking more nirnroot goodness? Look no further! I have a Discord server dedicated to just that!
***
We are The Masked Ghosts! A Discord-Centric, Heavy Roleplay Experience that's set in the Elder Scrolls Universe! ( We do allow characters from other universes and have a setup for multi-dimensional rp! )
What you'll find
-A LGBTQIA+ supportive community that's open and communication-driven. -A system where your character can gain merits to rank up in the group, be able to eventually host your own fronts for the organization, become a DM to host your own little storylines, mini-campaigns, and more. -An open-world RP with some slice of life along with adventure, and some fun ic criminal activity. -A system set up for people who don't want to RP, but want inspiration for short story writing and drawing to still earn merits and ranks. -SFW RP is separate from ERP, so if folks don't want to participate or see ERP they don't have to see or participate in it. Where those interested in it can.
Who can participate
-Anyone above the age of 18 because the roleplay is centered around a criminal organization, there may be some themes that could be difficult for those with a gentle disposition. -New, Old, and Veteran roleplayers. -Short story writers, and those looking for inspiration for arts and crafts.
Totally check it out here if interested:
Click Here and follow the instructions! All additional information will be there!
#nirnroot#the elder scrolls#perfection#perfect#elder scrolls online#looking for roleplay#looking for rp#more nirnroot#morrowind#oblivion#skyrim#the rift#Looking forward to rping with you!
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𝐇𝐞𝐥𝐭𝐡𝐮𝐧𝐞; 𝐋𝐚𝐬𝐭 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐧𝐨𝐰 𝐄𝐥𝐯𝐞𝐬
─[✦]─ ❝ɪ ᴅᴏɴ'ᴛ ᴡᴀ��ᴛ ᴛᴏ ʙᴇ ʜᴜʀᴛ ᴀɴʏᴍᴏʀᴇ.❞ ─[✦]─
Age: 4400+ Pronouns: She/They Gender: Demigirl Sexuality: Asexual Height: 4'8 Birthsign: The Ritual Race: Falmer Class: Herbalist/Sun Mage Alliances: Forgotten Vale Chantry of Auri-El Family: Gelebor [adoptive father] Love Interest: None
For lore and extras, please peruse under the cut below!
𝐋𝐨𝐫𝐞;
Helthune was born shortly before the Snow Elves, who were faced with extinction from the Nords, were forced to live underground with the Dwemer. Due to the harsh conditions, torture, and experiments, her growth was stunted at a young age. She also became unable to speak and was rendered partially blind, forced to rely most on her hearing as well as signing. It was during the War of the Crag that she was able to escape into Blackreach, where she survived largely by herself for thousands of years. Driven almost mad by the loneliness and the hostility of the Betrayed that flowed into Blackreach after the disappearance of the Dwemer--for whom she still harbors a strong hatred for--, Helthune managed to stumble across a series of unused and unknown tunnels. She explored them out of curiosity, and eventually arrived at Darkfall Cave, where Gelebor and the Chantry of Auri-El were located. Noticing she wasn't as far gone as the Betrayed, he took her into his care. Helthune, who has no other family left and believes they were all slaughtered or turned into the Betrayed, thinks of Gelebor as her father and is much happier living within the Chantry.
𝐄𝐱𝐭𝐫𝐚𝐬;
❆ Helthune makes a few appearances in my fanfiction, Petrichor, in Chapter 17, Darkfall, and Chapter 19, Cascade. ❆ Her sign language is based off the Falmeric language, which her and Gelebor created after he took her in. ❆ She enjoys sketching the ancient ruins a lot and often asks Gelebor for more supplies to do so. ❆ Hel's flower crown is made with nirnroots, coda flowers, and hanging moss. ❆ Her eyes are compared to kunzites. ❆ She's left-handed. ❆ Helthune played a much bigger role in the original one-shot iteration of Petrichor, where she was discovered by Vigdis and Serana and helped lead them to the Elder Scroll located in Blackreach. Due to significant changes to the story during rewriting, her larger part was ultimately cut out. ❆ Due to experimentation and torture by the Dwemer, Helthune no longer remembers her original family. ❆ She once had to kill out of self-defence. The memory still haunts her.
For information on other OCs, you can find them under Senu's Skyrim OCs! If you'd like to see fanart of Helthune, browse her tag on my blog!
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Can we talk about Headcanons here?
I'm dying to know what you(+ everyone else too) HCs what ingredients taste like!
I'll go first! Nirnroots are VERY minty? Like almost mouthwash minty or how it feels to chew minty gum and then drink a cold beverage afterwards lol. *also saw someone say that it'd be similar to the Aloe plant.*
Same with the Crimson Nirnroot but like Cinnamony.
you absolutely can!! i love hearing people's headcanons :]
that's a really neat way to imagine their tastes!! i always imagine them as tasting kinda acrid/bitter, like lemon rind mixed with licorice, with crimson nirnroot being much more so
#salem chatter#asks#tcs fridays#<- i know you didnt send this for that but i kept forgetting to answer til now so im throwing it under that tag mhfbfhbhj my bad!!
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Get to know me tag game
Thanks for the tag @gilraina!
Last song played: Black Crow Call by Declan de Barra
Favourite colour: Purple
Favourite dish: The ramen bowl that one restaurant near one of my friends' house makes
Current favourite characters: The Emperor, Dabi, the silly little OCs I've been writing about lately (no idea if I'll post it anywhere, it's just for fun)
Currently watching: My Hero Academia (need to catch up on the last episode actually!), Mashle
Last movie I watched: Frozen 2 (I swear I watch things actually meant for adults too lmao)
Current obsession: Baldur's Gate, The Elder Scrolls and Fantasy High, also anything related to D&D
Last thing I googled: "boggle creature in french" (I just finished translating the UESP Bosmer page into french and apparently in Morrowind male Bosmer were supposed to be divided in different subtypes of goblins and imps, including boggles)
Tagging peeps I'd like to get to know more: @little-red-insomniac, @rasinbran, @netches-and-nirnroots, @an-absurd-amount-of-cliff-racers, @bagellu, @fenwyld
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Xelzaz Version 1.11.0 is now live!
Xelzaz Version 1.11.0
Bug Fixes and Typos
- Altered Xelzaz's Apple Ale's mesh to make it easier to place on a surface.
- Fixed some typos.
- Altered the scripting for Nirnroot tracking in the ‘Of Crimson’ quest.
- Altered the scripting for adding and removing the ‘Use Roovi’ power.
- Added a condition to prevent Xelzaz from Force Greeting you at the Abandoned Shack should you not have had him along for the DB questline.
- Altered the scripting that plays Xelzaz’s theme when you first meet him to prevent it from stacking.
Troubleshooting
- Added a new dialogue option to Roovi where you can ask Xelzaz to drop everything he is doing. This will forcefully kick him out of scenes he may be stuck in and make him reevaluate his packages.
Additions
- Added a new unique model for Xelzaz’s drink Kyne’s Kiss.
- Added a new unique model for Xelzaz’s drink Fire Salts Cocktail.
- Added more specific location comments.
- Added new general idles.
- Added new combat lines.
- Added new greet lines.
- Added bleedout lines for Xelzaz.
- Added lines for when Xelzaz is healed by the player. (Spells using the ‘RestoreHealthConcActor’ or ‘RestoreHealthFFActor’ magic effect)
- You can now ask Xelzaz where he is residing should you dismiss him. (As long as it is in a Skyrim Hold or Solstheim)
- Xelzaz will now drape his scarf over his face when it snows or there is an ash storm. (This can be toggled on/off)
- Xelzaz may now use some of his own potions when he deems it appropriate. These are on a cooldown. You can adjust the length of the cooldowns in his 'traveling rules' dialogue as well as turning it off completely.
- Added a new interaction that may happen after midnight in Falkreath.
Interactions
- Added new interactions with Remiel ~100 new lines.
- Added new greet lines for Xelzaz in relation to Nebarra.
Quests
- Added a new quest for Xelzaz when you bring him to a meadery: 'The Good Stuff'.
Quest Commentary
- Added commentary for ‘Siege on the Dragon Cult’.
- Added commentary for ‘Distant Memories’.
Dungeons
- Added commentary for Forelhost.
Changes
- Reduced the disposition gained when telling Xelzaz he's sweet for joining in the songs with his family from +5 to +2. (Translators may need to update this script.)
- Added a distance check to Xelzaz's post Meridia quest dialogue so he won't say his line while you are falling from the sky.
Misc.
- Added a description file allowing Xelzaz’s misc items to have a description when used with Description Framework. (Not included in Bethesda.Net version)
- Nexus files are now BSAs rather than loose files.
- Resized Roovi’s in-world model. (Increased her size by 3x)
- Downscaled many textures, reducing Xelzaz’s size by about 250mb
- An optional HD Texture pack is now available for high-res textures of Xelzaz’s models.
- Altered the way ‘Xelzaz is waiting’ quest marker is triggered. The objective is now triggered when Xelzaz begins one of his waiting packages, rather than via his wait dialogue.
- Altered the triggerbox script at the Hammerfell Gate to prevent Xelzaz from triggering the 'Speak with Xelzaz' objective should he leave prior to you taking him there the first time.
Acknowledgements
Thank you to wSkeever for their shovel furniture marker used in their mod 'Shovels Bury Bodies'.
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Something a little different than usual, but this is a page out of my sketchbook regarding the fur coat I designed for Sylvana that she wears during the events of Unstable. That piece can be found here.
I am a huge nerd when it comes to costume design and storytelling with costumes, so I wanted to make something that represents what she's going through in my fic. This outfit was also heavily inspired by the gorgeous fur coat Daenerys Targaryen wears in Game of Thrones.
My handwriting is kinda illegible, so my design notes will be under the cut. With some more in-depth info of course. It became a bit of an essay:
The majority of the coat is made out of an off white, creamy fur. Probably an ivory more than anything. The color represents the snow, death, and mourning. She starts wearing it after Kodlak's funeral, so it's a symbol that she's still mourning for him. The snow connection is obviously because of her snow elf heritage and it's winter time during the story. As for death, that is a bit more metaphorical. Or is IT!?!?!?
The coat is embroidered with strips of blue suede handstitched in a pattern closely related to the scale pattern of a dragon. Here is one of the reference images I used for the pattern:
Before Unstable, Sylvana was very much a reluctant hero and wanted nothing to do with being the Dragonborn. Unstable begins about a year and a half after said revelation, and she's starting to become much more comfortable with the title. This coat is the first piece of clothing she owns that was made just for her. She commissioned it from Radiant Raiment in Solitude and she specifically requested the dragon scale pattern because she thought it would be cheeky whenever a dragon tried to pick a fight and insult her with terms such as "soft belly."
The pattern also represents her growing confidence in herself and her abilities.
Blue represents her love of Skyrim and all the people she has come to care for. But most importantly, it mainly represents her growing bond with Vilkas. I also like to think that it was dyed blue with a mixture of nirnroot. Something tells me that nirnroot provides a nice blue dye.
The back of the coat features a panel of silvery, grey fur that continues to mimic the dragon scale pattern. The color silver represents change, vulnerability, and almost a sense of paranoia. And with the silver being on her back, her most vulnerable place, it also represents an incoming danger that she doesn't suspect.
And finally, the coat is lined with a light golden suede. It represents the past and a hidden connection. The golden hue is a call back to her being raised on Summerset and within the Thalmor. As for the hidden connection, it also draws back to the past, but way before she can even remember. This hidden connection represents a familial bond that she has wanted for so long, but may not be one she expects.
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work in progress wednesday!
also known as "the specific wednesday in which miraina explodes"
tagged by: @hannah-heartstrings (who REFLECTED my tag onto me! so devious! XD) tagging: @gwilin-stay-winnin , @thequeenofthewinter , @dirty-bosmer , @druidx , @azures-grace , and tagging @/hannah-heartstrings back again! Also if you want to say I tagged you, feel free to! Lord knows I always seem to miss someone.... (hoping the tags all work this time as well!)
might fold this into one of the fics i already have planned... though if it remains from miraina's pov, i might put it into its own fic. We'll see! also not as 'explosive' as it could have been in hindsight tbh!
Sunlight only peeking through leaves betrayed how warm it currently was. If Miraina hadn't been out here gathering little glowing plants for her brother, she would sooner be inside laying her face flat against a cool stone floor. There was respite in that the copse was sheltered by plenty of trees as well as other types of greenery and-- Miraina thought with a sigh-- she could always take a dip in the water here. Despite growing up in Skingrad she never particularly enjoyed the balmy weather. If nothing else she hoped Guilbert was having a better time than she was with the weather. "Guilbert!" Miraina called out. "Any luck finding these plants?" He called back after a moment. "I found a couple. How about yourself?" "Ah..." Miraina waded into the water more. "Not too good. Found only one. You're on the other side, right?" "Right." That was that, then. Miraina would begin making her way to the other side of a rocky formation that stood center of the copse. There wasn't many left to pull up as far as she could tell. Maybe together they'd find more of the glowing roots. Nirnroots? Whatever Jesan had called them-- she was only finding them for his sake. Anyone else could shove these annoying glowing plants up their-- Miraina stopped and gasped softly, suddenly. Guilbert was in the water that was now almost to his knees and leaning over to inspect the rock formation. His trousers were pulled up yet still soaked at the edges and he appeared to have removed both his shoes and his shirt mid-pursuit of nirnroots. To top this moment off, his hair was unusually unkempt in how it draped over his shoulder. All in all, he was distracting her. That was it, yeah... She didn't notice Guilbert had leaned up to speak to her from how intensely she was staring at him until he spoke. "--on me?" "Huh?" Miraina blinked dumbly; even then she hadn't caught it all. His smile was kindly as always. There was no way Guilbert knew she was ogling him then. Poor idiot. "Maybe you need to sit in the shade for a bit? I don't feel a bug crawling on me..." A few moments longer and Miraina finally nodded as though there was a weight hanging off her head. "Uh huh. I'll, uh, I'll go sit down."
#tag game#elder scrolls oblivion#oc: miraina#guilbert jemane#they're at shadeleaf copse if you're curious#hehe#poor miraina....#i say this as im the one who puts her in Situations
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